3-D Fluid-Implicit Particle (FLIP) implementation. More...
#include <Core/Solver/Hybrid/FLIP/FLIPSolver3.h>
Classes | |
class | Builder |
Front-end to create FLIPSolver3 objects step by step. More... | |
Public Member Functions | |
FLIPSolver3 () | |
Default constructor. More... | |
FLIPSolver3 (const Size3 &resolution, const Vector3D &gridSpacing, const Vector3D &gridOrigin) | |
Constructs solver with initial grid size. More... | |
virtual | ~FLIPSolver3 () |
Default destructor. More... | |
double | GetPICBlendingFactor () const |
Returns the PIC blending factor. More... | |
void | SetPICBlendingFactor (double factor) |
Sets the PIC blending factor. More... | |
Public Member Functions inherited from CubbyFlow::PICSolver3 | |
PICSolver3 () | |
Default constructor. More... | |
PICSolver3 (const Size3 &resolution, const Vector3D &gridSpacing, const Vector3D &gridOrigin) | |
Constructs solver with initial grid size. More... | |
virtual | ~PICSolver3 () |
Default destructor. More... | |
ScalarGrid3Ptr | GetSignedDistanceField () const |
Returns the signed-distance field of particles. More... | |
const ParticleSystemData3Ptr & | GetParticleSystemData () const |
Returns the particle system data. More... | |
const ParticleEmitter3Ptr & | GetParticleEmitter () const |
Returns the particle emitter. More... | |
void | SetParticleEmitter (const ParticleEmitter3Ptr &newEmitter) |
Sets the particle emitter. More... | |
Public Member Functions inherited from CubbyFlow::GridFluidSolver3 | |
GridFluidSolver3 () | |
Default constructor. More... | |
GridFluidSolver3 (const Size3 &resolution, const Vector3D &gridSpacing, const Vector3D &gridOrigin) | |
Constructs solver with initial grid size. More... | |
virtual | ~GridFluidSolver3 () |
Default destructor. More... | |
const Vector3D & | GetGravity () const |
Returns the gravity vector of the system. More... | |
void | SetGravity (const Vector3D &newGravity) |
Sets the gravity of the system. More... | |
double | GetViscosityCoefficient () const |
Returns the viscosity coefficient. More... | |
void | SetViscosityCoefficient (double newValue) |
Sets the viscosity coefficient. More... | |
double | GetCFL (double timeIntervalInSeconds) const |
Returns the CFL number from the current velocity field for given time interval. More... | |
double | GetMaxCFL () const |
Returns the max allowed CFL number. More... | |
void | SetMaxCFL (double newCFL) |
Sets the max allowed CFL number. More... | |
bool | GetUseCompressedLinearSystem () const |
Returns true if the solver is using compressed linear system. More... | |
void | SetUseCompressedLinearSystem (bool onoff) |
Sets whether the solver should use compressed linear system. More... | |
const AdvectionSolver3Ptr & | GetAdvectionSolver () const |
Returns the advection solver instance. More... | |
void | SetAdvectionSolver (const AdvectionSolver3Ptr &newSolver) |
Sets the advection solver. More... | |
const GridDiffusionSolver3Ptr & | GetDiffusionSolver () const |
Returns the diffusion solver instance. More... | |
void | SetDiffusionSolver (const GridDiffusionSolver3Ptr &newSolver) |
Sets the diffusion solver. More... | |
const GridPressureSolver3Ptr & | GetPressureSolver () const |
Returns the pressure solver instance. More... | |
void | SetPressureSolver (const GridPressureSolver3Ptr &newSolver) |
Sets the pressure solver. More... | |
int | GetClosedDomainBoundaryFlag () const |
Returns the closed domain boundary flag. More... | |
void | SetClosedDomainBoundaryFlag (int flag) |
Sets the closed domain boundary flag. More... | |
const GridSystemData3Ptr & | GetGridSystemData () const |
Returns the grid system data. More... | |
void | ResizeGrid (const Size3 &newSize, const Vector3D &newGridSpacing, const Vector3D &newGridOrigin) const |
Resizes grid system data. More... | |
Size3 | GetResolution () const |
Returns the resolution of the grid system data. More... | |
Vector3D | GetGridSpacing () const |
Returns the grid spacing of the grid system data. More... | |
Vector3D | GetGridOrigin () const |
Returns the origin of the grid system data. More... | |
const FaceCenteredGrid3Ptr & | GetVelocity () const |
Returns the velocity field. More... | |
const Collider3Ptr & | GetCollider () const |
Returns the collider. More... | |
void | SetCollider (const Collider3Ptr &newCollider) |
Sets the collider. More... | |
const GridEmitter3Ptr & | GetEmitter () const |
Returns the emitter. More... | |
void | SetEmitter (const GridEmitter3Ptr &newEmitter) |
Sets the emitter. More... | |
Public Member Functions inherited from CubbyFlow::PhysicsAnimation | |
PhysicsAnimation () | |
Default constructor. More... | |
virtual | ~PhysicsAnimation () |
Destructor. More... | |
bool | GetIsUsingFixedSubTimeSteps () const |
Returns true if fixed sub-timestepping is used. More... | |
void | SetIsUsingFixedSubTimeSteps (bool isUsing) |
Sets true if fixed sub-timestepping is used. More... | |
unsigned int | GetNumberOfFixedSubTimeSteps () const |
Returns the number of fixed sub-timesteps. More... | |
void | SetNumberOfFixedSubTimeSteps (unsigned int numberOfSteps) |
Sets the number of fixed sub-timesteps. More... | |
void | AdvanceSingleFrame () |
Advances a single frame. More... | |
Frame | GetCurrentFrame () const |
Returns current frame. More... | |
void | SetCurrentFrame (const Frame &frame) |
Sets current frame cursor (but do not invoke update()). More... | |
double | GetCurrentTimeInSeconds () const |
Returns current time in seconds. More... | |
Public Member Functions inherited from CubbyFlow::Animation | |
Animation () | |
virtual | ~Animation () |
void | Update (const Frame &frame) |
Updates animation state for given frame . More... | |
Static Public Member Functions | |
static Builder | GetBuilder () |
Returns builder fox FLIPSolver3. More... | |
Static Public Member Functions inherited from CubbyFlow::PICSolver3 | |
static Builder | GetBuilder () |
Returns builder fox PICSolver3. More... | |
Static Public Member Functions inherited from CubbyFlow::GridFluidSolver3 | |
static Builder | GetBuilder () |
Returns builder fox GridFluidSolver3. More... | |
Protected Member Functions | |
void | TransferFromParticlesToGrids () override |
Transfers velocity field from particles to grids. More... | |
void | TransferFromGridsToParticles () override |
Transfers velocity field from grids to particles. More... | |
Protected Member Functions inherited from CubbyFlow::PICSolver3 | |
void | OnInitialize () override |
Initializes the simulator. More... | |
void | OnBeginAdvanceTimeStep (double timeIntervalInSeconds) override |
Invoked before a simulation time-step begins. More... | |
void | ComputeAdvection (double timeIntervalInSeconds) override |
Computes the advection term of the fluid solver. More... | |
ScalarField3Ptr | GetFluidSDF () const override |
Returns the signed-distance field of the fluid. More... | |
virtual void | MoveParticles (double timeIntervalInSeconds) |
Moves particles. More... | |
Protected Member Functions inherited from CubbyFlow::GridFluidSolver3 | |
void | OnAdvanceTimeStep (double timeIntervalInSeconds) override |
Called when advancing a single time-step. More... | |
unsigned int | GetNumberOfSubTimeSteps (double timeIntervalInSeconds) const override |
Returns the required sub-time-steps for given time interval. More... | |
virtual void | OnEndAdvanceTimeStep (double timeIntervalInSeconds) |
Called at the end of a time-step. More... | |
virtual void | ComputeExternalForces (double timeIntervalInSeconds) |
Computes the external force terms. More... | |
virtual void | ComputeViscosity (double timeIntervalInSeconds) |
Computes the viscosity term using the diffusion solver. More... | |
virtual void | ComputePressure (double timeIntervalInSeconds) |
Computes the pressure term using the pressure solver. More... | |
void | ComputeGravity (double timeIntervalInSeconds) |
Computes the gravity term. More... | |
void | ApplyBoundaryCondition () const |
Applies the boundary condition to the velocity field. More... | |
void | ExtrapolateIntoCollider (ScalarGrid3 *grid) |
Extrapolates given field into the collider-occupied region. More... | |
void | ExtrapolateIntoCollider (CollocatedVectorGrid3 *grid) |
Extrapolates given field into the collider-occupied region. More... | |
void | ExtrapolateIntoCollider (FaceCenteredGrid3 *grid) |
Extrapolates given field into the collider-occupied region. More... | |
ScalarField3Ptr | GetColliderSDF () const |
Returns the signed-distance field representation of the collider. More... | |
VectorField3Ptr | GetColliderVelocityField () const |
Returns the velocity field of the collider. More... | |
Additional Inherited Members | |
Protected Attributes inherited from CubbyFlow::PICSolver3 | |
Array3< char > | m_uMarkers |
Array3< char > | m_vMarkers |
Array3< char > | m_wMarkers |
Detailed Description
3-D Fluid-Implicit Particle (FLIP) implementation.
This class implements 3-D Fluid-Implicit Particle (FLIP) solver from the SIGGRAPH paper, Zhu and Bridson 2005. By transferring delta-velocity field from grid to particles, the FLIP solver achieves less viscous fluid flow compared to the original PIC method.
- See also
- Zhu, Yongning, and Robert Bridson. "Animating sand as a fluid." ACM Transactions on Graphics (TOG). Vol. 24. No. 3. ACM, 2005.
Constructor & Destructor Documentation
◆ FLIPSolver3() [1/2]
CubbyFlow::FLIPSolver3::FLIPSolver3 | ( | ) |
Default constructor.
◆ FLIPSolver3() [2/2]
CubbyFlow::FLIPSolver3::FLIPSolver3 | ( | const Size3 & | resolution, |
const Vector3D & | gridSpacing, | ||
const Vector3D & | gridOrigin | ||
) |
Constructs solver with initial grid size.
◆ ~FLIPSolver3()
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virtual |
Default destructor.
Member Function Documentation
◆ GetBuilder()
|
static |
Returns builder fox FLIPSolver3.
◆ GetPICBlendingFactor()
double CubbyFlow::FLIPSolver3::GetPICBlendingFactor | ( | ) | const |
Returns the PIC blending factor.
◆ SetPICBlendingFactor()
void CubbyFlow::FLIPSolver3::SetPICBlendingFactor | ( | double | factor | ) |
Sets the PIC blending factor.
This function sets the PIC blending factor which mixes FLIP and PIC results when transferring velocity from grids to particles in order to reduce the noise. The factor can be a value between 0 and 1, where 0 means no blending and 1 means full PIC. Default is 0.
- Parameters
-
[in] factor The blending factor.
◆ TransferFromGridsToParticles()
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overrideprotectedvirtual |
Transfers velocity field from grids to particles.
Reimplemented from CubbyFlow::PICSolver3.
◆ TransferFromParticlesToGrids()
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overrideprotectedvirtual |
Transfers velocity field from particles to grids.
Reimplemented from CubbyFlow::PICSolver3.
The documentation for this class was generated from the following file:
- Core/Solver/Hybrid/FLIP/FLIPSolver3.h