2-D implicit surface wrapper for generic Surface2 instance. More...
#include <Core/Surface/SurfaceToImplicit2.h>
Classes | |
class | Builder |
Front-end to create SurfaceToImplicit2 objects step by step. More... | |
Public Member Functions | |
SurfaceToImplicit2 (const Surface2Ptr &surface, const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
Constructs an instance with generic Surface2 instance. More... | |
SurfaceToImplicit2 (const SurfaceToImplicit2 &other) | |
Copy constructor. More... | |
Surface2Ptr | GetSurface () const |
Returns the raw surface instance. More... | |
Public Member Functions inherited from CubbyFlow::ImplicitSurface2 | |
ImplicitSurface2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
Default constructor. More... | |
ImplicitSurface2 (const ImplicitSurface2 &other) | |
Copy constructor. More... | |
virtual | ~ImplicitSurface2 () |
Default destructor. More... | |
double | SignedDistance (const Vector2D &otherPoint) const |
Returns signed distance from the given point otherPoint . More... | |
Public Member Functions inherited from CubbyFlow::Surface2 | |
Surface2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
Constructs a surface with normal direction. More... | |
Surface2 (const Surface2 &other) | |
Copy constructor. More... | |
virtual | ~Surface2 () |
Default destructor. More... | |
Vector2D | ClosestPoint (const Vector2D &otherPoint) const |
Returns the closest point from the given point otherPoint to the surface. More... | |
BoundingBox2D | BoundingBox () const |
Returns the bounding box of this surface object. More... | |
bool | Intersects (const Ray2D &ray) const |
Returns true if the given ray intersects with this surface object. More... | |
double | ClosestDistance (const Vector2D &otherPoint) const |
SurfaceRayIntersection2 | ClosestIntersection (const Ray2D &ray) const |
Returns the closest intersection point for given ray . More... | |
Vector2D | ClosestNormal (const Vector2D &otherPoint) const |
virtual void | UpdateQueryEngine () |
Updates internal spatial query engine. More... | |
Static Public Member Functions | |
static Builder | GetBuilder () |
Returns builder for SurfaceToImplicit2. More... | |
Protected Member Functions | |
Vector2D | ClosestPointLocal (const Vector2D &otherPoint) const override |
double | ClosestDistanceLocal (const Vector2D &otherPoint) const override |
bool | IntersectsLocal (const Ray2D &ray) const override |
BoundingBox2D | BoundingBoxLocal () const override |
Returns the bounding box of this surface object in local frame. More... | |
Vector2D | ClosestNormalLocal (const Vector2D &otherPoint) const override |
double | SignedDistanceLocal (const Vector2D &otherPoint) const override |
Returns signed distance from the given point otherPoint in local space. More... | |
SurfaceRayIntersection2 | ClosestIntersectionLocal (const Ray2D &ray) const override |
Returns the closest intersection point for given ray in local frame. More... | |
Additional Inherited Members | |
Public Attributes inherited from CubbyFlow::Surface2 | |
Transform2 | transform |
Local-to-world transform. More... | |
bool | isNormalFlipped = false |
Flips normal. More... | |
Detailed Description
2-D implicit surface wrapper for generic Surface2 instance.
This class represents 2-D implicit surface that converts Surface2 instance to an ImplicitSurface2 object. The conversion is made by evaluating closest point and normal from a given point for the given (explicit) surface. Thus, this conversion won't work for every single surfaces. Use this class only for the basic primitives such as Sphere2 or Box2.
Constructor & Destructor Documentation
◆ SurfaceToImplicit2() [1/2]
CubbyFlow::SurfaceToImplicit2::SurfaceToImplicit2 | ( | const Surface2Ptr & | surface, |
const Transform2 & | transform = Transform2() , |
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bool | isNormalFlipped = false |
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) |
Constructs an instance with generic Surface2 instance.
◆ SurfaceToImplicit2() [2/2]
CubbyFlow::SurfaceToImplicit2::SurfaceToImplicit2 | ( | const SurfaceToImplicit2 & | other | ) |
Copy constructor.
Member Function Documentation
◆ BoundingBoxLocal()
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overrideprotectedvirtual |
Returns the bounding box of this surface object in local frame.
Implements CubbyFlow::Surface2.
◆ ClosestDistanceLocal()
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overrideprotectedvirtual |
Returns the closest distance from the given point otherPoint
to the point on the surface in local frame.
Reimplemented from CubbyFlow::ImplicitSurface2.
◆ ClosestIntersectionLocal()
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overrideprotectedvirtual |
Returns the closest intersection point for given ray
in local frame.
Implements CubbyFlow::Surface2.
◆ ClosestNormalLocal()
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overrideprotectedvirtual |
Returns the normal to the closest point on the surface from the given point otherPoint
in local frame.
Implements CubbyFlow::Surface2.
◆ ClosestPointLocal()
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overrideprotectedvirtual |
Returns the closest point from the given point otherPoint
to the surface in local frame.
Implements CubbyFlow::Surface2.
◆ GetBuilder()
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static |
Returns builder for SurfaceToImplicit2.
◆ GetSurface()
Surface2Ptr CubbyFlow::SurfaceToImplicit2::GetSurface | ( | ) | const |
Returns the raw surface instance.
◆ IntersectsLocal()
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overrideprotectedvirtual |
Returns true if the given ray
intersects with this surface object in local frame.
Reimplemented from CubbyFlow::Surface2.
◆ SignedDistanceLocal()
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overrideprotectedvirtual |
Returns signed distance from the given point otherPoint
in local space.
Implements CubbyFlow::ImplicitSurface2.
The documentation for this class was generated from the following file:
- Core/Surface/SurfaceToImplicit2.h