Represents 2-D rigid body transform. More...
#include <Core/Transform/Transform2.h>
Public Member Functions | |
Transform2 () | |
Constructs identity transform. More... | |
Transform2 (const Vector2D &translation, double orientation) | |
Constructs a transform with translation and orientation. More... | |
const Vector2D & | GetTranslation () const |
Returns the translation. More... | |
void | SetTranslation (const Vector2D &translation) |
Sets the translation. More... | |
double | GetOrientation () const |
Returns the orientation in radians. More... | |
void | SetOrientation (double orientation) |
Sets the orientation in radians. More... | |
Vector2D | ToLocal (const Vector2D &pointInWorld) const |
Transforms a point in world coordinate to the local frame. More... | |
Vector2D | ToLocalDirection (const Vector2D &dirInWorld) const |
Transforms a direction in world coordinate to the local frame. More... | |
Ray2D | ToLocal (const Ray2D &rayInWorld) const |
Transforms a ray in world coordinate to the local frame. More... | |
BoundingBox2D | ToLocal (const BoundingBox2D &bboxInWorld) const |
Transforms a bounding box in world coordinate to the local frame. More... | |
Vector2D | ToWorld (const Vector2D &pointInLocal) const |
Transforms a point in local space to the world coordinate. More... | |
Vector2D | ToWorldDirection (const Vector2D &dirInLocal) const |
Transforms a direction in local space to the world coordinate. More... | |
Ray2D | ToWorld (const Ray2D &rayInLocal) const |
Transforms a ray in local space to the world coordinate. More... | |
BoundingBox2D | ToWorld (const BoundingBox2D &bboxInLocal) const |
Transforms a bounding box in local space to the world coordinate. More... | |
Detailed Description
Represents 2-D rigid body transform.
Constructor & Destructor Documentation
◆ Transform2() [1/2]
CubbyFlow::Transform2::Transform2 | ( | ) |
Constructs identity transform.
◆ Transform2() [2/2]
CubbyFlow::Transform2::Transform2 | ( | const Vector2D & | translation, |
double | orientation | ||
) |
Constructs a transform with translation and orientation.
Member Function Documentation
◆ GetOrientation()
double CubbyFlow::Transform2::GetOrientation | ( | ) | const |
Returns the orientation in radians.
◆ GetTranslation()
const Vector2D& CubbyFlow::Transform2::GetTranslation | ( | ) | const |
Returns the translation.
◆ SetOrientation()
void CubbyFlow::Transform2::SetOrientation | ( | double | orientation | ) |
Sets the orientation in radians.
◆ SetTranslation()
void CubbyFlow::Transform2::SetTranslation | ( | const Vector2D & | translation | ) |
Sets the translation.
◆ ToLocal() [1/3]
Transforms a point in world coordinate to the local frame.
◆ ToLocal() [2/3]
Transforms a ray in world coordinate to the local frame.
◆ ToLocal() [3/3]
BoundingBox2D CubbyFlow::Transform2::ToLocal | ( | const BoundingBox2D & | bboxInWorld | ) | const |
Transforms a bounding box in world coordinate to the local frame.
◆ ToLocalDirection()
Transforms a direction in world coordinate to the local frame.
◆ ToWorld() [1/3]
Transforms a point in local space to the world coordinate.
◆ ToWorld() [2/3]
Transforms a ray in local space to the world coordinate.
◆ ToWorld() [3/3]
BoundingBox2D CubbyFlow::Transform2::ToWorld | ( | const BoundingBox2D & | bboxInLocal | ) | const |
Transforms a bounding box in local space to the world coordinate.
◆ ToWorldDirection()
Transforms a direction in local space to the world coordinate.
The documentation for this class was generated from the following file:
- Core/Transform/Transform2.h