2-D sphere geometry. More...

#include <Core/Geometry/Sphere2.h>

Inheritance diagram for CubbyFlow::Sphere2:
CubbyFlow::Surface2

Classes

class  Builder
 Front-end to create Sphere2 objects step by step. More...
 

Public Member Functions

 Sphere2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false)
 Constructs a sphere with center at (0, 0) and radius of 1. More...
 
 Sphere2 (const Vector2D &center, double radius, const Transform2 &transform=Transform2(), bool isNormalFlipped=false)
 Constructs a sphere with center and radius. More...
 
 Sphere2 (const Sphere2 &other)
 Copy constructor. More...
 
- Public Member Functions inherited from CubbyFlow::Surface2
 Surface2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false)
 Constructs a surface with normal direction. More...
 
 Surface2 (const Surface2 &other)
 Copy constructor. More...
 
virtual ~Surface2 ()
 Default destructor. More...
 
Vector2D ClosestPoint (const Vector2D &otherPoint) const
 Returns the closest point from the given point otherPoint to the surface. More...
 
BoundingBox2D BoundingBox () const
 Returns the bounding box of this surface object. More...
 
bool Intersects (const Ray2D &ray) const
 Returns true if the given ray intersects with this surface object. More...
 
double ClosestDistance (const Vector2D &otherPoint) const
 
SurfaceRayIntersection2 ClosestIntersection (const Ray2D &ray) const
 Returns the closest intersection point for given ray. More...
 
Vector2D ClosestNormal (const Vector2D &otherPoint) const
 
virtual void UpdateQueryEngine ()
 Updates internal spatial query engine. More...
 

Static Public Member Functions

static Builder GetBuilder ()
 Returns builder fox Sphere2. More...
 

Public Attributes

Vector2D center
 Center of the sphere. More...
 
double radius = 1.0
 Radius of the sphere. More...
 
- Public Attributes inherited from CubbyFlow::Surface2
Transform2 transform
 Local-to-world transform. More...
 
bool isNormalFlipped = false
 Flips normal. More...
 

Additional Inherited Members

Detailed Description

2-D sphere geometry.

This class represents 2-D sphere geometry which extends Surface2 by overriding surface-related queries.

Constructor & Destructor Documentation

◆ Sphere2() [1/3]

CubbyFlow::Sphere2::Sphere2 ( const Transform2 transform = Transform2(),
bool  isNormalFlipped = false 
)

Constructs a sphere with center at (0, 0) and radius of 1.

◆ Sphere2() [2/3]

CubbyFlow::Sphere2::Sphere2 ( const Vector2D center,
double  radius,
const Transform2 transform = Transform2(),
bool  isNormalFlipped = false 
)

Constructs a sphere with center and radius.

◆ Sphere2() [3/3]

CubbyFlow::Sphere2::Sphere2 ( const Sphere2 other)

Copy constructor.

Member Function Documentation

◆ GetBuilder()

static Builder CubbyFlow::Sphere2::GetBuilder ( )
static

Returns builder fox Sphere2.

Member Data Documentation

◆ center

Vector2D CubbyFlow::Sphere2::center

Center of the sphere.

◆ radius

double CubbyFlow::Sphere2::radius = 1.0

Radius of the sphere.


The documentation for this class was generated from the following file: