RosettaStone::SimpleTasks::HealTask Class Reference
#include <Rosetta/Tasks/SimpleTasks/HealTask.hpp>
Inheritance diagram for RosettaStone::SimpleTasks::HealTask:

Public Member Functions | |
HealTask (EntityType entityType, int amount) | |
TaskID | GetTaskID () const override |
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ITask ()=default | |
Default constructor. More... | |
ITask (EntityType entityType) | |
ITask (Entity *source, Entity *target) | |
ITask (EntityType entityType, Entity *source, Entity *target) | |
virtual | ~ITask ()=default |
Default destructor. More... | |
ITask (const ITask &task)=default | |
Default copy constructor. More... | |
ITask (ITask &&task)=default | |
Default move constructor. More... | |
ITask & | operator= (const ITask &task)=default |
Default copy assignment operator. More... | |
ITask & | operator= (ITask &&task)=default |
Default move assignment operator. More... | |
EntityType | GetEntityType () const |
void | SetSource (Entity *source) |
void | SetTarget (Entity *target) |
TaskStatus | Run (Player &player) |
Additional Inherited Members | |
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template<typename T > | |
static constexpr bool | isTask |
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EntityType | m_entityType = EntityType::EMPTY |
Entity * | m_source = nullptr |
Entity * | m_target = nullptr |
Detailed Description
HealTask class.
This class represents the task for healing target.
Constructor & Destructor Documentation
◆ HealTask()
RosettaStone::SimpleTasks::HealTask::HealTask | ( | EntityType | entityType, |
int | amount | ||
) |
Constructs task with given entityType
and amount
.
- Parameters
-
entityType The entity type of target to heal. amount A value that indicates how much heal to target.
Member Function Documentation
◆ GetTaskID()
|
overridevirtual |
The documentation for this class was generated from the following file:
- Rosetta/Tasks/SimpleTasks/HealTask.hpp