RosettaStone::SimpleTasks::DamageTask Class Reference
DamageTask class. More...
#include <Rosetta/Tasks/SimpleTasks/DamageTask.hpp>
Inheritance diagram for RosettaStone::SimpleTasks::DamageTask:

Public Member Functions | |
DamageTask (EntityType entityType, std::size_t damage) | |
TaskID | GetTaskID () const override |
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ITask ()=default | |
Default constructor. More... | |
ITask (EntityType entityType) | |
ITask (Entity *source, Entity *target) | |
ITask (EntityType entityType, Entity *source, Entity *target) | |
virtual | ~ITask ()=default |
Default destructor. More... | |
ITask (const ITask &task)=default | |
Default copy constructor. More... | |
ITask (ITask &&task)=default | |
Default move constructor. More... | |
ITask & | operator= (const ITask &task)=default |
Default copy assignment operator. More... | |
ITask & | operator= (ITask &&task)=default |
Default move assignment operator. More... | |
EntityType | GetEntityType () const |
void | SetSource (Entity *source) |
void | SetTarget (Entity *target) |
TaskStatus | Run (Player &player) |
Additional Inherited Members | |
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template<typename T > | |
static constexpr bool | isTask |
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EntityType | m_entityType = EntityType::EMPTY |
Entity * | m_source = nullptr |
Entity * | m_target = nullptr |
Detailed Description
DamageTask class.
This class represents the task for taking damage.
Constructor & Destructor Documentation
◆ DamageTask()
RosettaStone::SimpleTasks::DamageTask::DamageTask | ( | EntityType | entityType, |
std::size_t | damage | ||
) |
Constructs task with given character
and damage
.
- Parameters
-
entityType The entity type of target to take damage. damage A value indicating how much to take.
Member Function Documentation
◆ GetTaskID()
|
overridevirtual |
The documentation for this class was generated from the following file:
- Rosetta/Tasks/SimpleTasks/DamageTask.hpp