7 #ifndef ROSETTASTONE_SPELL_HPP 8 #define ROSETTASTONE_SPELL_HPP 50 #endif // ROSETTASTONE_SPELL_HPP void Destroy() override
Destroys spell.
Spell & operator=(const Spell &spell)=default
Default copy assignment operator.
Spell class.
Definition: Spell.hpp:19
Card class.
Definition: Card.hpp:27
Spell()=default
Default constructor.
~Spell()=default
Default destructor.
Abstract entity structure that stores card data.
Definition: Entity.hpp:28
Player class.
Definition: Player.hpp:33
Definition: AccountInfo.hpp:14