7 #ifndef ROSETTASTONE_SPELL_HPP     8 #define ROSETTASTONE_SPELL_HPP    50 #endif  // ROSETTASTONE_SPELL_HPP void Destroy() override
Destroys spell. 
Spell & operator=(const Spell &spell)=default
Default copy assignment operator. 
Spell class. 
Definition: Spell.hpp:19
Card class. 
Definition: Card.hpp:27
Spell()=default
Default constructor. 
~Spell()=default
Default destructor. 
Abstract entity structure that stores card data. 
Definition: Entity.hpp:28
Player class. 
Definition: Player.hpp:33
Definition: AccountInfo.hpp:14