Hand.hpp
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Player & GetOwner() const
Entity * GetCard(std::size_t pos)
bool IsFull() const
std::optional< std::size_t > FindCardPos(Entity &card)
std::size_t GetNumOfCards() const
void SwapCard(Entity &card1, Entity &card2)
std::vector< Entity * > GetAllCards()
void AddCard(Entity &card)
bool IsEmpty() const
void SetOwner(Player &owner)
Definition: AccountInfo.hpp:14
void RemoveCard(Entity &card)