CubbyFlow::ZhuBridsonPointsToImplicit3 Class Referencefinal
  3-D points-to-implicit converter based on Zhu and Bridson's method. More...
#include <Core/PointsToImplicit/ZhuBridsonPointsToImplicit3.h>
Inheritance diagram for CubbyFlow::ZhuBridsonPointsToImplicit3:
  
 Public Member Functions | |
| ZhuBridsonPointsToImplicit3 (double kernelRadius=1.0, double cutOffThreshold=0.25, bool isOutputSDF=true) | |
| Constructs the converter with given kernel radius and cut-off threshold.  More... | |
| void | Convert (const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override | 
| Converts the given points to implicit surface scalar field.  More... | |
  Public Member Functions inherited from CubbyFlow::PointsToImplicit3 | |
| PointsToImplicit3 () | |
| Default constructor.  More... | |
| virtual | ~PointsToImplicit3 () | 
| Default destructor.  More... | |
Detailed Description
3-D points-to-implicit converter based on Zhu and Bridson's method.
- See also
 - Zhu, Yongning, and Robert Bridson. "Animating sand as a fluid." ACM Transactions on Graphics (TOG). Vol. 24. No. 3. ACM, 2005.
 
Constructor & Destructor Documentation
◆ ZhuBridsonPointsToImplicit3()
| CubbyFlow::ZhuBridsonPointsToImplicit3::ZhuBridsonPointsToImplicit3 | ( | double | kernelRadius = 1.0,  | 
        
| double | cutOffThreshold = 0.25,  | 
        ||
| bool | isOutputSDF = true  | 
        ||
| ) | 
Constructs the converter with given kernel radius and cut-off threshold.
Member Function Documentation
◆ Convert()
      
  | 
  overridevirtual | 
Converts the given points to implicit surface scalar field.
Implements CubbyFlow::PointsToImplicit3.
The documentation for this class was generated from the following file:
- Core/PointsToImplicit/ZhuBridsonPointsToImplicit3.h
 
 Public Member Functions inherited from 
 1.8.14