CubbyFlow::SphericalPointsToImplicit3 Class Referencefinal
3-D points-to-implicit converter based on simple sphere model. More...
#include <Core/PointsToImplicit/SphericalPointsToImplicit3.h>
Inheritance diagram for CubbyFlow::SphericalPointsToImplicit3:
Public Member Functions | |
SphericalPointsToImplicit3 (double radius=1.0, bool isOutputSDF=true) | |
Constructs the converter with given sphere radius. More... | |
void | Convert (const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override |
Converts the given points to implicit surface scalar field. More... | |
Public Member Functions inherited from CubbyFlow::PointsToImplicit3 | |
PointsToImplicit3 () | |
Default constructor. More... | |
virtual | ~PointsToImplicit3 () |
Default destructor. More... | |
Detailed Description
3-D points-to-implicit converter based on simple sphere model.
Constructor & Destructor Documentation
◆ SphericalPointsToImplicit3()
CubbyFlow::SphericalPointsToImplicit3::SphericalPointsToImplicit3 | ( | double | radius = 1.0 , |
bool | isOutputSDF = true |
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) |
Constructs the converter with given sphere radius.
Member Function Documentation
◆ Convert()
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overridevirtual |
Converts the given points to implicit surface scalar field.
Implements CubbyFlow::PointsToImplicit3.
The documentation for this class was generated from the following file:
- Core/PointsToImplicit/SphericalPointsToImplicit3.h