CubbyFlow::SphericalPointsToImplicit3 Class Referencefinal
  3-D points-to-implicit converter based on simple sphere model. More...
#include <Core/PointsToImplicit/SphericalPointsToImplicit3.h>
Inheritance diagram for CubbyFlow::SphericalPointsToImplicit3:
  
 Public Member Functions | |
| SphericalPointsToImplicit3 (double radius=1.0, bool isOutputSDF=true) | |
| Constructs the converter with given sphere radius.  More... | |
| void | Convert (const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override | 
| Converts the given points to implicit surface scalar field.  More... | |
  Public Member Functions inherited from CubbyFlow::PointsToImplicit3 | |
| PointsToImplicit3 () | |
| Default constructor.  More... | |
| virtual | ~PointsToImplicit3 () | 
| Default destructor.  More... | |
Detailed Description
3-D points-to-implicit converter based on simple sphere model.
Constructor & Destructor Documentation
◆ SphericalPointsToImplicit3()
| CubbyFlow::SphericalPointsToImplicit3::SphericalPointsToImplicit3 | ( | double | radius = 1.0,  | 
        
| bool | isOutputSDF = true  | 
        ||
| ) | 
Constructs the converter with given sphere radius.
Member Function Documentation
◆ Convert()
      
  | 
  overridevirtual | 
Converts the given points to implicit surface scalar field.
Implements CubbyFlow::PointsToImplicit3.
The documentation for this class was generated from the following file:
- Core/PointsToImplicit/SphericalPointsToImplicit3.h
 
 Public Member Functions inherited from 
 1.8.14