EndTurnTask.hpp
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1 // This code is based on Sabberstone project.
2 // Copyright (c) 2017-2019 SabberStone Team, darkfriend77 & rnilva
3 // Hearthstone++ is hearthstone simulator using C++ with reinforcement learning.
4 // Copyright (c) 2019 Chris Ohk, Youngjoong Kim, SeungHyun Jeon
5 
6 #ifndef ROSETTASTONE_END_TURN_TASK_HPP
7 #define ROSETTASTONE_END_TURN_TASK_HPP
8 
10 
12 {
18 class EndTurnTask : public ITask
19 {
20  public:
23  TaskID GetTaskID() const override;
24 
25  private:
29  TaskStatus Impl(Player& player) override;
30 };
31 } // namespace RosettaStone::PlayerTasks
32 
33 #endif // ROSETTASTONE_END_TURN_TASK_HPP
TaskStatus
Meta data to represent the result of the task.
Definition: TaskStatus.hpp:15
TaskID GetTaskID() const override
Definition: AttackTask.hpp:11
EndTurnTask class.
Definition: EndTurnTask.hpp:18
Player class.
Definition: Player.hpp:33
ITask class.
Definition: Tasks.hpp:22