CubbyFlow::SurfaceRayIntersection3 Struct Reference
Structure that represents ray-surface intersection point. More...
#include <Core/Surface/Surface3.h>
Public Attributes | |
| bool | isIntersecting = false |
| double | distance = std::numeric_limits<double>::max() |
| Vector3D | point |
| Vector3D | normal |
Detailed Description
Structure that represents ray-surface intersection point.
Member Data Documentation
◆ distance
| double CubbyFlow::SurfaceRayIntersection3::distance = std::numeric_limits<double>::max() |
◆ isIntersecting
| bool CubbyFlow::SurfaceRayIntersection3::isIntersecting = false |
◆ normal
| Vector3D CubbyFlow::SurfaceRayIntersection3::normal |
◆ point
| Vector3D CubbyFlow::SurfaceRayIntersection3::point |
The documentation for this struct was generated from the following file:
- Core/Surface/Surface3.h
1.8.14