CubbyFlow::SurfaceRayIntersection3 Struct Reference
Structure that represents ray-surface intersection point. More...
#include <Core/Surface/Surface3.h>
Public Attributes | |
bool | isIntersecting = false |
double | distance = std::numeric_limits<double>::max() |
Vector3D | point |
Vector3D | normal |
Detailed Description
Structure that represents ray-surface intersection point.
Member Data Documentation
◆ distance
double CubbyFlow::SurfaceRayIntersection3::distance = std::numeric_limits<double>::max() |
◆ isIntersecting
bool CubbyFlow::SurfaceRayIntersection3::isIntersecting = false |
◆ normal
Vector3D CubbyFlow::SurfaceRayIntersection3::normal |
◆ point
Vector3D CubbyFlow::SurfaceRayIntersection3::point |
The documentation for this struct was generated from the following file:
- Core/Surface/Surface3.h