CubbyFlow::SurfaceRayIntersection3 Struct Reference

Structure that represents ray-surface intersection point. More...

#include <Core/Surface/Surface3.h>

Public Attributes

bool isIntersecting = false
 
double distance = std::numeric_limits<double>::max()
 
Vector3D point
 
Vector3D normal
 

Detailed Description

Structure that represents ray-surface intersection point.

Member Data Documentation

◆ distance

double CubbyFlow::SurfaceRayIntersection3::distance = std::numeric_limits<double>::max()

◆ isIntersecting

bool CubbyFlow::SurfaceRayIntersection3::isIntersecting = false

◆ normal

Vector3D CubbyFlow::SurfaceRayIntersection3::normal

◆ point

Vector3D CubbyFlow::SurfaceRayIntersection3::point

The documentation for this struct was generated from the following file: