Abstract base class for 2-D grid-based pressure solver. More...
#include <Core/Solver/Grid/GridPressureSolver3.h>
Public Member Functions | |
GridPressureSolver3 () | |
Default constructor. More... | |
virtual | ~GridPressureSolver3 () |
Default destructor. More... | |
virtual void | Solve (const FaceCenteredGrid3 &input, double timeIntervalInSeconds, FaceCenteredGrid3 *output, const ScalarField3 &boundarySDF=ConstantScalarField3(std::numeric_limits< double >::max()), const VectorField3 &boundaryVelocity=ConstantVectorField3({ 0, 0, 0 }), const ScalarField3 &fluidSDF=ConstantScalarField3(-std::numeric_limits< double >::max()), bool useCompressed=false)=0 |
Solves the pressure term and apply it to the velocity field. More... | |
virtual GridBoundaryConditionSolver3Ptr | SuggestedBoundaryConditionSolver () const =0 |
Returns the best boundary condition solver for this solver. More... | |
Detailed Description
Abstract base class for 2-D grid-based pressure solver.
This class represents a 2-D grid-based pressure solver interface which can be used as a sub-step of GridFluidSolver2. Inheriting classes must implement the core GridPressureSolver2::Solve function as well as the helper function GridPressureSolver2::SuggestedBoundaryConditionSolver.
Constructor & Destructor Documentation
◆ GridPressureSolver3()
CubbyFlow::GridPressureSolver3::GridPressureSolver3 | ( | ) |
Default constructor.
◆ ~GridPressureSolver3()
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virtual |
Default destructor.
Member Function Documentation
◆ Solve()
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pure virtual |
Solves the pressure term and apply it to the velocity field.
This function takes input velocity field and outputs pressure-applied velocity field. It also accepts extra arguments such as boundarySDF
and fluidSDF
that represent signed-distance representation of the boundary and fluid area. The negative region of boundarySDF
means it is occupied by solid object. Also, the positive / negative area of the fluidSDF
means it is occupied by fluid / atmosphere. If not specified, constant scalar field with std::numeric_limits<double>::max() will be used for boundarySDF
meaning that no boundary at all. Similarly, a constant field with -std::numeric_limits<double>::max() will be used for fluidSDF
which means it's fully occupied with fluid without any atmosphere.
- Parameters
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[in] input The input velocity field. [in] timeIntervalInSeconds The time interval for the sim. [in,out] output The output velocity field. [in] boundarySDF The SDF of the boundary. [in] boundaryVelocity The velocity of the boundary. [in] fluidSDF The SDF of the fluid/atmosphere. [in] useCompressed True if it uses compressed system.
Implemented in CubbyFlow::GridFractionalSinglePhasePressureSolver3, and CubbyFlow::GridSinglePhasePressureSolver3.
◆ SuggestedBoundaryConditionSolver()
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pure virtual |
Returns the best boundary condition solver for this solver.
This function returns the best boundary condition solver that works well with this pressure solver. Depending on the pressure solver implementation, different boundary condition solver might be used.
Implemented in CubbyFlow::GridFractionalSinglePhasePressureSolver3, and CubbyFlow::GridSinglePhasePressureSolver3.
The documentation for this class was generated from the following file:
- Core/Solver/Grid/GridPressureSolver3.h