CubbyFlow::Cylinder3 Member List

This is the complete list of members for CubbyFlow::Cylinder3, including all inherited members.

BoundingBox() constCubbyFlow::Surface3
BoundingBoxLocal() const overrideCubbyFlow::Cylinder3protectedvirtual
centerCubbyFlow::Cylinder3
ClosestDistance(const Vector3D &otherPoint) constCubbyFlow::Surface3
ClosestDistanceLocal(const Vector3D &otherPoint) const overrideCubbyFlow::Cylinder3protectedvirtual
ClosestIntersection(const Ray3D &ray) constCubbyFlow::Surface3
ClosestIntersectionLocal(const Ray3D &ray) const overrideCubbyFlow::Cylinder3protectedvirtual
ClosestNormal(const Vector3D &otherPoint) constCubbyFlow::Surface3
ClosestNormalLocal(const Vector3D &otherPoint) const overrideCubbyFlow::Cylinder3protectedvirtual
ClosestPoint(const Vector3D &otherPoint) constCubbyFlow::Surface3
ClosestPointLocal(const Vector3D &otherPoint) const overrideCubbyFlow::Cylinder3protectedvirtual
Cylinder3(const Transform3 &transform=Transform3(), bool isNormalFlipped=false)CubbyFlow::Cylinder3
Cylinder3(const Vector3D &center, double radius, double height, const Transform3 &transform=Transform3(), bool isNormalFlipped=false)CubbyFlow::Cylinder3
Cylinder3(const Cylinder3 &other)CubbyFlow::Cylinder3
GetBuilder()CubbyFlow::Cylinder3static
heightCubbyFlow::Cylinder3
Intersects(const Ray3D &ray) constCubbyFlow::Surface3
IntersectsLocal(const Ray3D &ray) const overrideCubbyFlow::Cylinder3protectedvirtual
isNormalFlippedCubbyFlow::Surface3
radiusCubbyFlow::Cylinder3
Surface3(const Transform3 &transform=Transform3(), bool isNormalFlipped=false)CubbyFlow::Surface3
Surface3(const Surface3 &other)CubbyFlow::Surface3
transformCubbyFlow::Surface3
UpdateQueryEngine()CubbyFlow::Surface3virtual
~Surface3()CubbyFlow::Surface3virtual