Generic.hpp
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1 // This code is based on Sabberstone project.
2 // Copyright (c) 2017-2019 SabberStone Team, darkfriend77 & rnilva
3 // Hearthstone++ is hearthstone simulator using C++ with reinforcement learning.
4 // Copyright (c) 2019 Chris Ohk, Youngjoong Kim, SeungHyun Jeon
5 
6 #ifndef ROSETTASTONE_GENERIC_HPP
7 #define ROSETTASTONE_GENERIC_HPP
8 
10 
11 namespace RosettaStone::Generic
12 {
16 void AddCardToHand(Player& player, Entity* entity);
17 
21 void RemoveCardFromHand(Player& player, Entity* entity);
22 
27 void ChangeManaCrystal(Player& player, int amount, bool fill);
28 } // namespace RosettaStone::Generic
29 
30 #endif // ROSETTASTONE_GENERIC_HPP
void ChangeManaCrystal(Player &player, int amount, bool fill)
void AddCardToHand(Player &player, Entity *entity)
Definition: Attack.hpp:11
void RemoveCardFromHand(Player &player, Entity *entity)