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TrianglePointGenerator.hpp
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1// This code is based on Jet framework.
2// Copyright (c) 2018 Doyub Kim
3// CubbyFlow is voxel-based fluid simulation engine for computer games.
4// Copyright (c) 2020 CubbyFlow Team
5// Core Part: Chris Ohk, Junwoo Hwang, Jihong Sin, Seungwoo Yoo
6// AI Part: Dongheon Cho, Minseo Kim
7// We are making my contributions/submissions to this project solely in our
8// personal capacity and are not conveying any rights to any intellectual
9// property of any third parties.
10
11#ifndef CUBBYFLOW_TRIANGLE_POINT_GENERATOR_HPP
12#define CUBBYFLOW_TRIANGLE_POINT_GENERATOR_HPP
13
15
16namespace CubbyFlow
17{
22{
23 public:
32 const BoundingBox2D& boundingBox, double spacing,
33 const std::function<bool(const Vector2D&)>& callback) const override;
34};
35
36using TrianglePointGeneratorPtr = std::shared_ptr<TrianglePointGenerator>;
37} // namespace CubbyFlow
38
39#endif
N-D axis-aligned bounding box class.
Definition BoundingBox.hpp:47
Definition Matrix.hpp:30
Abstract base class for 2-D point generator.
Definition PointGenerator2.hpp:29
Right triangle point generator.
Definition TrianglePointGenerator.hpp:22
void ForEachPoint(const BoundingBox2D &boundingBox, double spacing, const std::function< bool(const Vector2D &)> &callback) const override
Invokes callback function for each right triangle points inside boundingBox.
Definition pybind11Utils.hpp:21
std::shared_ptr< TrianglePointGenerator > TrianglePointGeneratorPtr
Definition TrianglePointGenerator.hpp:36