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TriangleMeshToSDF.hpp
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1// This code is based on Jet framework.
2// Copyright (c) 2018 Doyub Kim
3// CubbyFlow is voxel-based fluid simulation engine for computer games.
4// Copyright (c) 2020 CubbyFlow Team
5// Core Part: Chris Ohk, Junwoo Hwang, Jihong Sin, Seungwoo Yoo
6// AI Part: Dongheon Cho, Minseo Kim
7// We are making my contributions/submissions to this project solely in our
8// personal capacity and are not conveying any rights to any intellectual
9// property of any third parties.
10
11#ifndef CUBBYFLOW_TRIANGLE_MESH_TO_SDF_HPP
12#define CUBBYFLOW_TRIANGLE_MESH_TO_SDF_HPP
13
16
17namespace CubbyFlow
18{
27} // namespace CubbyFlow
28
29#endif
Definition Matrix.hpp:30
Abstract base class for N-D scalar grid structure.
Definition ScalarGrid.hpp:25
3-D triangle mesh geometry.
Definition TriangleMesh3.hpp:29
Definition pybind11Utils.hpp:21
void TriangleMeshToSDF(const TriangleMesh3 &mesh, ScalarGrid3 *sdf)
Generates signed-distance field out of given triangle mesh. This function generates signed-distance f...