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PointGenerator3.hpp
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1// This code is based on Jet framework.
2// Copyright (c) 2018 Doyub Kim
3// CubbyFlow is voxel-based fluid simulation engine for computer games.
4// Copyright (c) 2020 CubbyFlow Team
5// Core Part: Chris Ohk, Junwoo Hwang, Jihong Sin, Seungwoo Yoo
6// AI Part: Dongheon Cho, Minseo Kim
7// We are making my contributions/submissions to this project solely in our
8// personal capacity and are not conveying any rights to any intellectual
9// property of any third parties.
10
11#ifndef CUBBYFLOW_POINT_GENERATOR3_HPP
12#define CUBBYFLOW_POINT_GENERATOR3_HPP
13
14#include <Core/Array/Array.hpp>
16
17#include <functional>
18
19namespace CubbyFlow
20{
69
72} // namespace CubbyFlow
73
74#endif
Definition Array.hpp:36
N-D axis-aligned bounding box class.
Definition BoundingBox.hpp:47
Definition Matrix.hpp:30
Abstract base class for 3-D point generator.
Definition PointGenerator3.hpp:29
PointGenerator3(PointGenerator3 &&) noexcept=default
Default move constructor.
void Generate(const BoundingBox3D &boundingBox, double spacing, Array1< Vector3D > *points) const
PointGenerator3(const PointGenerator3 &)=default
Default copy constructor.
virtual void ForEachPoint(const BoundingBox3D &boundingBox, double spacing, const std::function< bool(const Vector3D &)> &callback) const =0
Iterates every point within the bounding box with specified point pattern and invokes the callback fu...
PointGenerator3()=default
Default constructor.
Definition pybind11Utils.hpp:21
std::shared_ptr< PointGenerator3 > PointGenerator3Ptr
Shared pointer for the PointGenerator3 type.
Definition PointGenerator3.hpp:71