Point3-Impl.h File Reference
#include <Core/Point/Point2.h>
#include <cassert>
#include <cmath>

Go to the source code of this file.

Namespaces

 CubbyFlow
 

Functions

template<typename T >
Point< T, 3 > CubbyFlow::operator+ (const Point< T, 3 > &a)
 Positive sign operator. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator- (const Point< T, 3 > &a)
 Negative sign operator. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator+ (const Point< T, 3 > &a, T b)
 
template<typename T >
Point< T, 3 > CubbyFlow::operator+ (T a, const Point< T, 3 > &b)
 Computes (a, a, a) + (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator+ (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Computes (a.x, a.y, a.z) + (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator- (const Point< T, 3 > &a, T b)
 Computes (a.x, a.y, a.z) - (b, b, b). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator- (T a, const Point< T, 3 > &b)
 Computes (a, a, a) - (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator- (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Computes (a.x, a.y, a.z) - (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator* (const Point< T, 3 > &a, T b)
 Computes (a.x, a.y, a.z) * (b, b, b). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator* (T a, const Point< T, 3 > &b)
 Computes (a, a, a) * (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator* (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Computes (a.x, a.y, a.z) * (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator/ (const Point< T, 3 > &a, T b)
 Computes (a.x, a.y, a.z) / (b, b, b). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator/ (T a, const Point< T, 3 > &b)
 Computes (a, a, a) / (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::operator/ (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Computes (a.x, a.y, a.z) / (b.x, b.y, b.z). More...
 
template<typename T >
Point< T, 3 > CubbyFlow::Min (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Returns element-wise min point. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::Max (const Point< T, 3 > &a, const Point< T, 3 > &b)
 Returns element-wise max point. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::Clamp (const Point< T, 3 > &v, const Point< T, 3 > &low, const Point< T, 3 > &high)
 Returns element-wise clamped point. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::Ceil (const Point< T, 3 > &a)
 Returns element-wise ceiled point. More...
 
template<typename T >
Point< T, 3 > CubbyFlow::Floor (const Point< T, 3 > &a)
 Returns element-wise floored point. More...