CubbyFlow Documentation
CubbyFlow is voxel-based fluid simulation engine for computer games based on Jet framework that was created by Doyub Kim. The code is built on C++17 and can be compiled with commonly available compilers such as VC++. Currently tested platforms are Windows (Visual Studio 2017).
Key Features
- SPH and PCISPH fluid simulators
- Stable fluids-based smoke simulator
- Level set-based liquid simulator
- PIC, FLIP, and APIC fluid simulators
- Upwind, ENO and FMM level set solvers
- Converters between signed distance function and triangular mesh
- Voxel surface reconstruction
Every simulator has both 2-D and 3-D implementations.